- STARBOUND SAVE EDITOR FOR VERSION 1.2.3 INSTALL
- STARBOUND SAVE EDITOR FOR VERSION 1.2.3 PATCH
- STARBOUND SAVE EDITOR FOR VERSION 1.2.3 CODE
STARBOUND SAVE EDITOR FOR VERSION 1.2.3 INSTALL
See the mod description for install and update instructions, whats new in this update, etc.
![starbound save editor for version 1.2.3 starbound save editor for version 1.2.3](https://i.ytimg.com/vi/cb0XHOjgNzI/maxresdefault.jpg)
STARBOUND SAVE EDITOR FOR VERSION 1.2.3 CODE
This is my first forray into processing any kind of save file, please be gentle, constructive criticism welcome. The for developers version adds code IntelliSense and more detailed console output. Display the rest of the player data that is collected ( Health, blueprints, techs, etc) Set Assets Folder to your own Starbound assets folder (in steamapps) Set Save Folder to the location of your Starbound player save files (in steamapps) Click Ok There might be a delay while starcheat searches your asset files for the first time, once that finishes youll be able to pick a save file and then youre good to go.player save file and it will parse and output information about your character save.Ī big thanks to McSimp and his files on starbound save structure research, it really helped me fill in the blanks for the things I was missing. Hey guys, i'm making the first test version of my web-based save file parser available here: Notice: Changes made to items are not yet saved, i'll be adding it soon. Click save to get the link to your new save file MAKE A BACKUP OF YOUR SAVE FILE, i'm not responsible for losing your save. player file from your Steam/steamapps/common/starbound/players folderģ. Please make backups before using this tool, i'm not responsible for lost saves.Ģ. Fixed some bugs related to editing items and their properties.Added the option to change your current and max health/energy/warmth/breath/hunger The 'for developers' version adds detailed console output not recommended for most players.Fixed some bugs with large numbers being calculated incorrectly.
STARBOUND SAVE EDITOR FOR VERSION 1.2.3 PATCH
The patch addressed a bug concerning low framerate for a small number of affected players. Fixed bug where you couldnt add items to empty slots Version 1.2.3 was a tiny hotfix patch released after Version 1.2.2.
![starbound save editor for version 1.2.3 starbound save editor for version 1.2.3](https://static.fastcomments.com/1631498306548-77f56279b60558e4f9171bf0bd0079a49a0a1ff93bd0514a8b4c7217529ac351.png)
(AssetException) No such frame laugh.2 in frames spec /artwork/ames. Otherwise, its looking for 'Laugh.1' and 'Laugh.2' in a sheet that only has 'missionary' and such. Clicking import will open a textbox where you can paste these codes to import the item into that slot. The frames file is required to tell the game what each frame in the sheet of animations is, in this case, each frame of each emote. GMC provides extended command line editing, function key assignment in four. Clicking export will give you a chunk of text representing that item. The demo-version does not have the ability to save functions, it also stores.